What happens when you're passionate about the things you make? Rick Johnston can answer this question: since 2004 when he founded his 3D modeling studio, Dreamscape Studios has built over 10,000 models for
our publicly available 3D model library and over 2400 models for clients around the world. More of them are coming. Models range from low poly to ultra high poly, from modern planes to old-fashioned aircraft and lots of more. The variety of designs will blow your mind making it hard to believe that it is real.
Can you tell us a
bit about yourself and how getting into the 3D industry?
My Dad worked for Eastern Airlines and I grew
up around planes and airports. I studied Aviation OCI, History,
Drafting I, II, AFJROTC I, II, III, IV and art, doing very well in all these subjects. I earned my pilot certificate just before I graduated high school. I built hundreds of plastic models of aircraft and ships during my teen years and did some
more as a young adult. I also got into building balsa wood aircraft models and
large scale ship models too. The largest model I built was a 6 foot USS
Missouri in wood. With each of these experiences I gained knowledge and
understanding about airplanes and ships that benefit me now. I also did 3 years
of Air Force Reserve time and 3 years of Army Reserve time, expanding my
experiences to helicopters, firearms, military vehicles and more military
aircraft.
In the mid 1980s, I began working for a couple
airports loading cargo charters, fueling planes and flying co-pilot for cargo
outfits on my off days. I flew Beechcraft B18, North American Aero Commander
500, King Air and DC-3 as co-pilot and logged 100s of hours of flight time. Then
I went to college and studied Computer Aided Drafting and did exceptionally
well with AutoCAD r9-12. In the mid-1990s I returned to college and earned an
Associates of Arts degree for Computer Aided Drafting and Design with an emphasis
in 3d modeling. After graduating I signed up for another AAS course in
Animation and Imaging using first 3dstudio 4 and then 3Dstudio Max 3 – 5. Again, I graduated with honors and once more
signed up for a degree program for a BS degree in Multimedia Management. I earned that degree in 2004. From 1997 through 2004 I taught Computer
Aided Drafting at all levels at the same college.
In 2004 I started Dreamscape Studios and
launched my first model library projects. I built 1200 architectural component
models within a few months using AutoCAD. These were all scale models. I sold
the entire library to a friend also in the modeling business for a couple
thousand dollars. Then I started building aircraft models in 3DStudio Max 5 and
lots of them. At the end of my first
year I had 450 models for sale on the web and was selling more than a few. Once
I started working on the business more and adapting procedures and techniques
to improve quality, I was able to do 1000 models per year using my own special
techniques. After 9 years I had a library of 10,068 models posted and selling. We
were forced to change our marketing last year and are in the middle of redeveloping
and posting our library. As of now we have more than 12000 although we have
only about 4000 models posted at a couple of sites and 2100 at our own site.
View all models on CGTrader.com
What kind of research
process do you have?
I will do some cursory research into a subject
aircraft, ship or spacecraft, building, or other subject. After making a decision to build the object
based on information availability, I turn research over to my wife Signe. She
spends sometimes hours looking around on the internet to find drawings,
illustrations, pictures, and other reference materials of the target object.
Sometimes this takes a full day of her time. Once she gets the information as
complete as she can, I review the materials and study them before building. I
also develop very near to scale 2D drawings, 3 view or 4 view of the object
using AutoCAD 2002. When this is completed, I import this file into 3DS Max for
a guide. Note, we never use any
manufacturers’ blue prints or drawings unless we are hired to do so and those
drawings are provided by the client. I continue to use the picture and drawing
references while building the subject model required.
How do you market your
products? Can you share some tips & tricks?
My wife does most of the marketing, making
decisions about where to sell what models. Some models we specially build to add to our library at a particular web site
while others are built to be posted on all websites. If a particular model type
or aircraft or ship type does well at a site we will add more to that category
as we can. We also note which models do not sell and then do not add similar
models to websites where they do not sell, but may try them at a different
website or change pricing or other things that could help sell them.
I also try to build models that are
historically significant and as such they tend to sell better than others. Since I have more experience with aircraft
that were built and flown in the 1930s through the 1990s, I tend to build more
of these and if no one has a particular aircraft from that period that was
popular, I will build it and post it in several historical liveries. These
usually sell very well. The availability of a lot of liveries of a particular
aircraft also helps in sales by giving customers a good selection to choose
from.
What do you enjoy most
about working in 3D industry?
Creativity, freedom to experiment with different techniques and
subjects, being independent and only reliant on clients and customers
sales. I like doing special orders and have done more than 250 in
the past 10 years for clients all over the world. Some were large orders for 10 or 20 aircraft models,
some for movies, military or engineering. I enjoy such projects, building a long-term relationship with
the clients and getting repeated orders from them.
What’s the hardest
thing being a professional 3D designer?
Lack of communication and instructions from clients. Over ten years we have done a lot of
special orders and very
often the client’s purchase officer really has no idea what he is ordering. The descriptions may be vague and incomplete. On the positive side, models, which were not delivered to the customers
were successfully added to our library. We have rebuilt models on occasion to insure the client is always satisfied.
Competition gets harder and harder. Being in the US, I have the advantage of technologies at my fingertips. I also have the
advantage of many 3D artists that I can tap for ideas and
techniques when I need them. However, the cost of living is much higher and
regulations are getting worse all the time. It is difficult to compete
economically with the artists in Asia and Eastern Europe. Those regions are full of 3D artists
who have a much lower cost of living. Keeping up with software changes is also
extremely expensive
and difficult for the small studio. Training up on new software versions also takes time away from production and
slows production for a while.
What software do you
use?
We are using AutoCAD, Photoshop CS5, Adobe Creative Suite CS5.5, 3DSMax 2011 and 2014. We use Deep Explorer 6.3 for translation and reviewing different format models. C4D is used for reviewing and importing, Blender only for reviewing the models.
What are you working
on next?
We
continue to upgrade and re-render our model library with another 4-5K models to
be added to
our online libraries at CGTrader and other sites. We have some
specific models that will be finished soon, including Grumman FA-18 Hornet and
EA-18 Growler, Cessna T-37 Tweetybird and A-37 Dragon Fly, and the battleships
New Jersey, Missouri, lowa and Wisconsin. The Aircraft Carriers Lexington and
Saratoga CV2 and 3 are also coming soon.
We also have a series of 15 highly detailed cruise
ships. These models will only be sold on CGTrader and our own site Dreamscape
Studios.You will also see several series of
models exclusively at CGTrader that are designed by me. These are various types of aircraft that are
realistic in modeling, aerodynamically sound but not real aircraft. 8 series of these aircraft were just posted
this past week. More are coming. We have just posted near 650 models and
another 200 are on their way!
Please finish the
following sentences (being as honest as you can)
My greatest
inspiration is…
My
life-long love for aircraft, ships, sailing, flying, history, and building models.
My office is filled with models of subs, aircraft carriers, planes, space
shuttles and books.
I abandon some of my
works because…
Time
limits or lack of information, but I always return to them and
finish the project.
When I catch myself
procrastinating, I …
I get my butt back to the computer. I used to be a serious procrastinator when
I was young. Now I am a workaholic (the other extreme). I guess workaholic is
better and less likely leads to trouble.
I’m most productive
when
… I work alone
on a project with specific goals and
specifications, or building a model that I really love or see a great potential in it.
I take a break from my
work when…
I eat
meals, spend a couple of hours each evening with my wife away from work,
or my eyes are tired, or I get frustrated. I take a day off only when I am sick or there's a major holiday. I take an evening off about once or twice a week. Most of
the time I work from 8am to 12 midnight with 2 hours of breaks in that time. I
have worked about 116 hours per week for months straight, but that does
lead to burn out and frustration, so I do not recommend it. Currently I would
say I realistically work about 72-86 hours per week. About 75 percent of that
is model building and texturing or uploading.
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