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Looks great,
I am not sure at all to be able to crate a full portfolio for this challenge, but I have started with a quite crazy project.
This is a necromancer's demoniac organ. While playing his music, the necromancer sends infamous sound waves from the cries of damned souls, to petrify his ennemies with fear.
The model itself has 23000 polygons. It was modeled in Lightwave 2015, and I added the details in 3D-Coat. Then all texturing was done in substance painter. Renders were done in Lightwave. I haven't uploaded it yet, because it still requires some tweaking, and of course some .OBJ and .FBX conversions.
Looks great,
Thanks !
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