Hey, CGTrader community! :)
Applying textures and materials effectively can take your 3D models to the next level. To help artists meet CGTrader’s high-quality standards, a new guide has been published that dives into Texture and Material Requirements in detail: https://admin.cgtrader.com/blog/mastering-cgtrader-s-texture-material-requirements-enhancing-your-3d-models-to-meet-top-quality-standards
Key highlights include:
-High-resolution textures (2048x2048 or higher) to bring out fine details.
-PBR materials with consistent albedo, metalness, and roughness maps for realistic lighting and surfaces.
-Optimization tips like texture atlases and mipmaps to balance quality and performance.
Let’s discuss tips and experiences!
-How do you create seamless textures or manage resolution across maps?
-Any advice for aligning PBR maps effectively?
-What tools or workflows do you use to optimize textures for real-time applications?
Looking forward to learning from the community! ;)
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